Features
Servers on Demand v0: We now spin up dedicated servers for each match, which should increase stability and dramatically decrease crashes and matches becoming inaccessible. It’s still early in our implementation for this feature, so there may be occasional instances of slower performance, but it’s a massive step forward for our infrastructure.
Additional Resolutions: We’ve added the option to play Chaos Agents in a floating window at either 1920x1080 or 2560x1440. This should allow people to play the game on ultra-widescreen monitors!
Battle Map Update: Also with the new release comes new Map Improvements! We’re breathing new life into the map with exciting updates! New Jungle Biome: Added to the lower-left map, this area is in its early stages of art-ification. Expect further expansion as we refine the design and gather feedback. Trees with Collision: Scattered tree copses and a major forest now populate the southeast. We’re tweaking size, foliage, and saturation—let us know your thoughts! The Arena: A relic of the planet’s past, this fabled amphitheater in the west is now a battleground in the Shard economy.
There are also plenty of other updates and hidden surprises—explore and see if you can find the hidden eggs!
New Third-Person Camera w/ Beam Down & Zoom: Enhanced beam-down visuals with a new third-person over-the-shoulder zoom. It’s an early feature with plenty of improvements to come, but you can see the potential of the third-person camera already in enhancing the player and spectator experience. You can now scroll to zoom all the way from a bird’s eye view down to get up close with your Agent and their rivals. We are excited to hear your feedback on this.
Mega-Minimap: Hit ‘M’ for a full screen map (has a known bug for Mac users). Pairs well with the third-person camera for a dynamic experience.
Quick Matches: If you only have time for a single match, this is the new way to quickly and easily jump into a game. Anyone can jump into the same match, so grab your friends or ping Discord if you’re looking to join a match with other people.
Automated Trials: We’re super excited for automated Trials, which is the new name we’re using for Tournaments. We want to make your path to the Gold Trial easier, so we’re adding many more opportunities to earn those Bronze, Silver, and Gold Tickets! We’ve set Trials to automatically fire at regular intervals, so sign up and rise through the ranks toward the Gold finals. Iron and Bronze Trials will fire periodically throughout the day and Silver Trials will happen throughout the week.
Championship Tracker: You can easily sign up for Trials and follow your progress in the current Championship towards the next Gold Trial. We now also have support for multiple Championships, so keep your eyes peeled for special one-off Championships coming soon.
New Campaigns and Mission Packs: New Mission Packs just dropped! We’ve just released two new Campaigns with a total of six new Mission Packs — they’re designed for new players, but that won’t stop veterans from grabbing the REP as well. Your previous Mission progress carries over in the Challenges from Chaos Legends Campaign that will offer various achievements in the form of challenges from Firmament superstars such as Dusana and Valon.
Practice Matches: If you want some single-player goodness or a lab to test out that hot new Agent you just landed, head over to the “Practice” tab for matches against the Xandrians (ie. Bots) of various challenge levels — Easy, Medium, or Hard. A great way to crunch through some of those Missions too!
Tutorial Matches Overhaul: Titus leads revamped Tutorial matches, with a focus on better guidance and iteration for new players. But again, there are no rules against veterans doing a bit of smurfing for some REP and good times with ol’ Titus! Audio Upgrades: Improved battle sounds and added new effects like beam-down audio. Leaderboard & Max Level: New highlights to track progress and a max level indicator for brokers.
In-game Trades with the Market (Bench): You can now trade your Agents with the Market (previously called the ‘Bench’) — swap out an existing Agent you have using some fresh BC or a Trade Token, or even more exciting, fill an empty Agent Slot with a brand new Agent using those coveted ACTs!
Balance Changes:
Base melee damage increased by 2 to 14
Base ranged damage increased by 2 to 9
Known Issues
As we’re still in Alpha, your feedback is invaluable to us. If you encounter any bugs or have suggestions for improvement, please don’t hesitate to let us know. Your input helps shape the future of Chaos Agents!
All Platforms
- Sometimes during a deploy the client will get out of sync and render some Elements unclickable until you draw that element again
- Workaround (credit to Wheeto the legend): use your arrow keys to switch to a different Agent (while camera locked) and back to your Agent. This should reset the Element and make it clickable.
- Agents will sometimes clip through solid geometry and terrain, most visibly around the border of the Arena.
- The health bar and damage readouts for Agents cover a large portion of the screen when fully zoomed in, these will be resized.
- Win conditions on the leaderboards for newer Agents and Brokers are reported incorrectly. We’ll release a leaderboard update in the future to correctly reflect the actually-achieved win conditions.
- Some trials will not fire properly and get into a stuck state
- Trials are not currently paying out rewards - reach out to @macky if you’ve missed out
- Some Missions will display as expired in your summary list, but in fact those missions just haven’t been unlocked yet
Mac
- The “M” key megamap doesn’t display correctly on Mac (the background is transparent.)